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	<title>Comments on: Microsoft JScript -vs- GameMonkey</title>
	<atom:link href="http://www.chriscowherd.com/2006/08/microsoft-jscript-vs-gamemonkey.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.chriscowherd.com/2006/08/microsoft-jscript-vs-gamemonkey.html</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Wed, 04 Nov 2009 16:58:53 +0000</lastBuildDate>
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		<title>By: Dimi</title>
		<link>http://www.chriscowherd.com/2006/08/microsoft-jscript-vs-gamemonkey.html/comment-page-1#comment-76</link>
		<dc:creator>Dimi</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.chriscowherd.com/?p=29#comment-76</guid>
		<description>Thank god not another lua article. I&#039;m now to decide what scripting language to use for a game and do some research on both Lua and GameMonkey. I must admit I never tried JScript. The more I read about Lua and GameMonkey the more I tend to use GameMonkey. Both are powerfull, both are flexible but while doing some testing I noticed that Lua takes way longer to integrate into an app compared to GameMonkey.Nice results.</description>
		<content:encoded><![CDATA[<p>Thank god not another lua article. I&#8217;m now to decide what scripting language to use for a game and do some research on both Lua and GameMonkey. I must admit I never tried JScript. The more I read about Lua and GameMonkey the more I tend to use GameMonkey. Both are powerfull, both are flexible but while doing some testing I noticed that Lua takes way longer to integrate into an app compared to GameMonkey.Nice results.</p>
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		<title>By: Tricky</title>
		<link>http://www.chriscowherd.com/2006/08/microsoft-jscript-vs-gamemonkey.html/comment-page-1#comment-19</link>
		<dc:creator>Tricky</dc:creator>
		<pubDate>Thu, 13 Sep 2007 02:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.chriscowherd.com/?p=29#comment-19</guid>
		<description>I&#039;ve definitly looked into Lua because its so popular.  Honestly, it just looked so much more complicated to get going.  I&#039;m also not a fan of its syntax.&lt;br/&gt;&lt;br/&gt;I prefer GM&#039;s syntax and it is pretty quick to throw into a project.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve definitly looked into Lua because its so popular.  Honestly, it just looked so much more complicated to get going.  I&#8217;m also not a fan of its syntax.</p>
<p>I prefer GM&#8217;s syntax and it is pretty quick to throw into a project.</p>
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		<title>By: evolutional</title>
		<link>http://www.chriscowherd.com/2006/08/microsoft-jscript-vs-gamemonkey.html/comment-page-1#comment-18</link>
		<dc:creator>evolutional</dc:creator>
		<pubDate>Wed, 12 Sep 2007 19:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.chriscowherd.com/?p=29#comment-18</guid>
		<description>Out of interest, why did you use GM and not Lua? Many people seem to pick Lua, Ruby, or most other languages, not GM...&lt;br/&gt;&lt;br/&gt;I&#039;m a long-time user of GM and must say I love it, I&#039;m suprised to see this article!</description>
		<content:encoded><![CDATA[<p>Out of interest, why did you use GM and not Lua? Many people seem to pick Lua, Ruby, or most other languages, not GM&#8230;</p>
<p>I&#8217;m a long-time user of GM and must say I love it, I&#8217;m suprised to see this article!</p>
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